🌏Web View
Cross-platform web content display for Unity mobile games
Essential Kit's WebView feature lets Unity teams display web content, run JavaScript, and enable web-to-game communication without maintaining platform-specific code. This tutorial walks you through setup, web view APIs, JavaScript interaction, and troubleshooting so you can integrate web content seamlessly.
Editor Limitation: WebView feature does not work in Unity Editor. Testing requires building to iOS or Android devices.
What You'll Learn
Create and display web views with custom frame sizes and styles
Load URLs, HTML strings, and local files into web views
Execute JavaScript and receive results from web content
Implement web-to-Unity communication using custom URL schemes
Control web view lifecycle (show, hide, reload, clear cache)
Why WebView Matters
Dynamic Content: Display terms of service, privacy policies, and FAQs without app updates
Web Authentication: Show OAuth login flows (Facebook, Google) with native web interface
HTML5 Games: Run HTML5 mini-games or interactive content within your Unity app
Hybrid Features: Integrate web-based UI for complex forms, dashboards, or admin tools
Tutorial Roadmap
Setup - Enable the feature and configure platform permissions
Usage - Create web views, load content, JavaScript interaction, URL schemes
Testing - Device testing checklist and validation
FAQ - Troubleshoot common issues
Key Use Cases
Terms & Conditions: Display hosted legal documents with automatic updates
Social Login: Show OAuth flows for Facebook, Google, Apple authentication
News Feed: Display dynamic game news, announcements, and patch notes
HTML5 Mini-Games: Run lightweight web games within your main game
Custom Ads: Display full-screen promotional web content
Prerequisites
Unity project with Essential Kit v3 installed and WebView feature included
iOS or Android target (WebView requires physical device testing)
Web content to display (URL, HTML string, or local HTML file)
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