Handling Conflicts & Synchronization
🎮 Use Case: Saving Player Settings
Step 1: Save Settings to Cloud
CloudServices.SetString("player.language", "en");Step 2: Synchronize with Cloud
CloudServices.Synchronize();Step 3: Handle Conflict in OnSavedDataChange
OnSavedDataChangeStep 4: Finalize with SynchronizeComplete
SynchronizeComplete⚡ Quick Recap
Action
Description
Example Conflict Flow
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