⏰Notification Services
Keep players engaged with cross-platform local and push notifications for Unity mobile games
Essential Kit's Notification Services feature lets Unity teams schedule local notifications and deliver push notifications without maintaining platform-specific code. This tutorial walks you through setup, permission handling, notification scheduling, and testing so you can bring players back to your game with timely, relevant notifications.
What You'll Learn
Request notification permissions and handle user consent gracefully
Schedule local notifications with time-based and calendar triggers for game timers and daily rewards
Implement push notifications for server-driven real-time messaging
Handle notification interactions and manage app badge numbers
Test notification flows in editor simulator and on devices
Why Notification Services Matter
Player retention: Remind players about energy refills, daily rewards, and time-limited events
Re-engagement: Bring inactive players back with contextual notifications at optimal times
Live operations: Send real-time updates about tournaments, special offers, and community events
Cross-platform: Single API works across iOS (APNS) and Android (FCM) automatically
Tutorial Roadmap
Setup - Enable the feature and configure platform-specific requirements
Usage - Permissions, local notifications, push notifications, and event handling
Testing - Simulate in editor and verify on devices
FAQ - Troubleshoot common issues
Key Use Cases
Energy systems: Schedule notifications when energy refills so players return when they can play
Daily rewards: Send reminders at optimal times to encourage daily login habits
Event announcements: Notify players about limited-time tournaments and special offers
Social interactions: Alert players about friend requests, guild invitations, and multiplayer challenges
Server-driven content: Push real-time announcements for flash sales and surprise events
Prerequisites
Unity project with Essential Kit v3 installed and NotificationServices feature included in the build
iOS or Android target platforms with notification permission descriptions configured
For push notifications: Server infrastructure or third-party service (Firebase, OneSignal) to send messages
Test devices to validate permission prompts and notification delivery before release
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