📸Media Services
Cross-platform camera capture, photo selection, and gallery access for Unity mobile games
Essential Kit's Media Services feature lets Unity teams integrate native camera and gallery functionality without maintaining platform-specific code. This tutorial walks you through setup, key APIs, testing, and troubleshooting so you can add photo capture, media selection, and image saving capabilities with confidence.
What You'll Learn
Capture photos and videos using the native camera interface
Let players select images from their device gallery with permissions handling
Save game screenshots and generated images to the device gallery
Handle media content conversion (texture, file, raw data) efficiently
Why Media Services Matters
Player Engagement: Enable avatar selection, photo sharing, and user-generated content features
Social Features: Power screenshot sharing, in-game photo modes, and community content
Technical Simplicity: Handle complex platform differences automatically (Photo Picker on Android, PHPicker on iOS)
Tutorial Roadmap
Setup - Enable the feature and configure platform permissions
Usage - Camera capture, gallery selection, and saving media
Testing - Simulate in editor and verify on devices
FAQ - Troubleshoot common issues
Key Use Cases
Avatar Selection: Let players choose profile pictures from their gallery
Screenshot Sharing: Capture and save game moments to device albums
Photo Mode: Build in-game camera features with real device camera integration
User Content: Enable photo uploads for clans, profiles, or creative modes
Prerequisites
Unity project with Essential Kit v3 installed and Media Services feature included
iOS or Android target with camera/gallery usage descriptions configured
Test device or Essential Kit simulator to validate permission prompts
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