FAQ
Common WebView issues and solutions
Why doesn't WebView work in Unity Editor?
How do I get data from WebView to Unity?
// Assume you have a webView instance (WebView) already created
void SetupWebViewCommunication()
{
// In Unity: Register custom scheme
webView.AddURLScheme("mygame");
// In HTML: Use custom URL to send data
// <button onclick='window.location="mygame://action?data=value"'>Send to Unity</button>
}
// In Unity: Receive the URL
void OnURLSchemeMatchFound(string url)
{
Debug.Log($"Received from web: {url}");
// Parse URL parameters and take action
}HTTP URLs don't load on iOS. How do I fix this?
Can I display multiple WebViews at once?
JavaScript doesn't execute. What should I check?
How do I check the loading progress of a page?
Can I customize the native WebView interface?
Web page displays incorrectly (zoomed in/out). How do I fix this?
How do I pass complex data from JavaScript to Unity?
Does WebView support cookies and local storage?
Can WebView play videos and audio?
How do I handle the Android back button?
Web content loads slowly. How can I improve performance?
Can I load local HTML files from StreamingAssets?
Where can I confirm plugin behavior versus my implementation?
Can I intercept all URL navigation in WebView?
How do I handle OAuth login flows?
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