Usage
Learn Address Book concepts progressively through structured tutorials
Learning Path
The Address Book functionality is now organized into clear concepts that build upon each other:
https://github.com/voxelbusters/essential-kit-docs/blob/master/tutorials/v3/features/address-book/concepts/README.mdQuick Reference
For experienced developers, here's a quick overview of the main APIs:
Basic Setup
using VoxelBusters.EssentialKit;
using VoxelBusters.CoreLibrary;Check Permissions
var status = AddressBook.GetContactsAccessStatus();Read Contacts
var options = new ReadContactsOptions.Builder()
.WithLimit(10)
.WithConstraints(ReadContactsConstraint.MustIncludeName)
.Build();
AddressBook.ReadContacts(options, OnContactsRead);Detailed Learning
For step-by-step guidance, follow the progressive concept structure:
Contacts Permissions - Managing user authorization
Reading Contacts - Basic contact retrieval
Contact Constraints - Filtering contacts by data fields
Contact Properties - Working with names, emails, phones, images
Advanced Usage - Pagination, error handling, optimization
Each concept includes:
Clear explanations written for Unity mobile game developers
Short, focused code examples (5-10 lines)
Game-specific use cases and context
Progressive difficulty from beginner to advanced
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