Version 2.7.0

Upgrade Process

  • Delete CoreLibrary and EssentialKit folders fromAssets/Plugins/VoxelBusters

  • Delete Assets/Plugins/Android/com.voxelbusters.essentialkit.androidlib folder

  • Delete Assets/External Dependency Manager folder [Optional]

  • Import the new update

  • Run Assets -> External Dependency Manager -> Android -> Force Resolve from "top menu bar"

  • Add the following dependencies in manifest.json (if not added)

    • "com.unity.nuget.newtonsoft-json": "2.0.0"

Changes

  • Added Domain Reload support [Beta]

  • [Android] Updated Billing client to 5.2.1 to support API 34

  • [Android] Updated EDMU to 1.2.177

  • [Android] Fixed game services login issue where callback isn't called second time

  • [Android] Fixed quantity value in billing services purchases

  • [Android] Setting notification priority to max by default

  • [Android] Fixed file extension while saving png in media services to gallery

  • [Android] Fixed issue when setting title from remote notification

  • [Android] Fixed creating empty notification when no notification title exists

  • [Android] Fixed crash on some devices when notification permission is requested

  • [Android] Fixed zoom issue when setting scalesPageToFit in Webview

  • [iOS] Updated OpenSSL libraries to 1.1.1v and modified libs to avoid conflicts with apple private api method names

  • [iOS] Fixed notification callbacks issue in Unity 2022

  • [iOS] Fixed gamecenter leaderboard presentation issue

  • [iOS] Fixed notification crash when user-info is requested

  • Setting Syncronise On Load option to false by default for Cloud services

  • Added attachment for share sheet feature (New feature)

  • Updated Core Library

Last updated