Use Cases
Use in-app purchases (Consumable/Non-Consumable) to sell in-game items or levels of your game which gives them an added advantage. This can be achieved indirectly too by allowing them to buy virtual coins and exchange them for in-game items.
Use in-app purchases (Non-Consumable) to let user pay for ad-free experience.
Make use of IsProductPurchased and RestorePurchases to check if the user already bought the (Remove Ads) in-app product.
Last modified 2yr ago