Social Share Composer
Plugin supports sharing to three social networks.
- Facebook
- Twitter
- Whats App
When creating an instance of SocialShareComposer you can pass the SocialShareComposerType for sharing to specific social network.
You can check the availability of a composer by calling IsComposerAvailable.
bool isFacebookAvailable = SocialShareComposer.IsComposerAvailable(SocialShareComposerType.Facebook);
The above returns true if the app is installed on the device and ready to accept any sharing.
On some social networks, it's not possible to share multiple data at same time. For example sharing url and image may lead to share only one of those.
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Facebook);
composer.AddScreenshot();
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
Texture2D texture = Resources.Load<Texture2D>("texture name");
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Facebook);
composer.AddImage(texture);
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Facebook);
composer.AddURL(URLString.URLWithPath("https://www.google.com"));
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Twitter);
composer.SetText("Share text");
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Twitter);
composer.AddScreenshot();
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
Texture2D texture = Resources.Load<Texture2D>("texture name");
SocialShareComposer composer = new SocialShareComposer(SocialShareComposerType.Twitter);
composer.AddImage(texture);
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.Twitter);
composer.AddURL(URLString.URLWithPath("https://www.google.com"));
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.WhatsApp);
composer.SetText("Share text");
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.WhatsApp);
composer.SetText("Share text");
composer.AddScreenshot();
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
On iOS, sharing both text and screenshot are not possible. Only either one of those is possible on WhatsApp.
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.WhatsApp);
composer.AddScreenshot();
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
Texture2D texture = Resources.Load<Texture2D>("texture name");
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.WhatsApp);
composer.AddImage(texture);
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
SocialShareComposer composer = SocialShareComposer.CreateInstance(SocialShareComposerType.WhatsApp);
composer.AddURL(URLString.URLWithPath("https://www.google.com"));
composer.SetCompletionCallback((result, error) => {
Debug.Log("Social Share Composer was closed. Result code: " + result.ResultCode);
});
composer.Show();
Last modified 2yr ago