> For the complete documentation index, see [llms.txt](https://assetstore.essentialkit.voxelbusters.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://assetstore.essentialkit.voxelbusters.com/features/notification-services/playmaker/use-cases/use-case-2-listen-and-respond.md).

# Listen and Respond to Notifications

## Goal

Handle notifications when they are received while the app is running or when the user taps a notification to open the app.

## Actions Required

| Action                                          | Purpose                        |
| ----------------------------------------------- | ------------------------------ |
| NotificationServicesOnNotificationReceived      | Listen for notification events |
| NotificationServicesGetReceivedNotificationInfo | Extract notification details   |

## Variables Needed

* notificationId (String)
* notificationTitle (String)
* notificationBody (String)
* wasLaunchedFromNotification (Bool)
* userInfoKeys/userInfoValues (String arrays, optional)

## Implementation Steps

### 1. State: ListenForNotifications

**Action:** NotificationServicesOnNotificationReceived

* **Outputs:**
  * notificationId → notificationId variable
  * title → notificationTitle
  * body → notificationBody
  * wasLaunchedFromNotification → wasLaunchedFromNotification
* **Events:**
  * receivedEvent → HandleNotification

**Note:** This is a persistent listener state - it remains active and fires the event each time a notification is received.

### 2. State: HandleNotification

**Logic:** Check wasLaunchedFromNotification

* If true: User tapped notification → Navigate to relevant content
* If false: Notification received in foreground → Show in-app banner

**Optional: Extract payload** Use `NotificationServicesGetReceivedNotificationInfo` to read `userInfoKeys` / `userInfoValues` (and other fields like subtitle/badge/sound).

### 3. State: NavigateToContent

Based on extracted payload (for example, `contentId`), navigate to the appropriate scene or UI element.

### 4. Return to ListenForNotifications

The listener continues to monitor for new notifications.

## Listener Pattern

```
State: ListenForNotifications (PERSISTENT)
  └─ Stays active, fires receivedEvent on each notification

OnEnter: Subscribe to notification events
OnExit: Unsubscribe from events
```

## Common Issues

* **Listener Not Firing**: Ensure the state with OnNotificationReceived is active when notification arrives
* **Multiple Triggers**: Each notification fires the event once; handle event properly to avoid duplicate actions
* **Background vs Foreground**: wasLaunchedFromNotification distinguishes between tapped (true) and foreground (false)
* **UserInfo Parsing**: Ensure JSON format is valid when building notifications

## Use Cases

**Foreground Notification:**

* App is open → Notification arrives → Show in-app toast/banner

**Background/Closed Tap:**

* App closed → User taps notification → App launches → Navigate directly to content

## Performance Tip

Keep the HandleNotification state logic simple and fast. Heavy operations should be deferred to avoid blocking the notification callback.


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