PlayMaker

Capture media from camera, select from gallery, and save images to the device gallery.

Actions (12)

  • Permission status (sync): MediaServicesGetCameraAccessStatus, MediaServicesGetGalleryAccessStatus

  • Capture (async): MediaServicesCaptureContent, MediaServicesGetCaptureContentError

  • Select (async): MediaServicesSelectContent, MediaServicesGetSelectContentSuccessResult, MediaServicesGetSelectContentError

  • Save (async): MediaServicesSaveContent, MediaServicesGetSaveContentError

  • Content converters (async; run in their own state and use FINISHED):

    • MediaServicesGetContentTexture (images β†’ Texture2D)

    • MediaServicesGetContentFilePath (temp file path)

    • MediaServicesGetContentRawMediaData (bytes + MIME type)

Key patterns

  • Permission checks are status-only: the access status actions do not fire events. Branch using Enum Compare/Switch on the returned status.

  • Trigger actions fire events: CaptureContent, SelectContent, SaveContent fire successEvent / failureEvent.

  • Converter actions have no success/failure events: they finish when the async conversion completes (or log an error). Put them alone in a state and transition on FINISHED.

  • Cached content index: after SUCCESS, use contentIndex = 0..contentCount-1. Converters fall back to the last captured content when no selection is cached.

Use cases

Start here: use-cases/README.md

Last updated

Was this helpful?