> For the complete documentation index, see [llms.txt](https://assetstore.essentialkit.voxelbusters.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://assetstore.essentialkit.voxelbusters.com/v2/cloud-services/setup/android.md).

# Android

On Android, Plugin uses **Saved Games feature** of Play Games Services. Internally, Cloud services depend on Google play login for user authentication. For this reason it needs Play Services Application Id.

{% hint style="warning" %}
If you are NOT planning to use Game Services along with Cloud Services, you still need to fill the **Play Services Application Id** entry in Game Services settings (and can  disable it).\
\
Check [here](/v2/game-services/setup.md#properties) (Android Properties tab) on how to get Play Services Application Id.
{% endhint %}

{% hint style="danger" %}
As cloud services on Android uses google play services(Game Services) internally, you need to make sure the required authentication is handled. You can check [here](https://assetstore.essentialkit.voxelbusters.com/game-services/setup/android#configuring-credentials-sha-fingerprint-authentication) on how to add required credentials for Cloud Services to authenticate successfully.
{% endhint %}

### Enable Saved Games on Play Console

1. Navigate to your app in [**Google play console**](https://play.google.com/apps/publish)
2. Select **Play Game Services section** on left side bar under **Grow**
3. In Setup and Management, select **configuration**
4. Click on **Edit Properties**
5. **Set** Saved Games to **On**
6. Click on **Save Changes**

![Enable Saved Games on Google Play Console](/files/-MK4uQ6FsNVQRH6h5jvI)
